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Chapter 8: Modeling with Photographs


Adding photos to flat faces

Moving, scaling, rotating, shearing and distorting your texture

Stretching a photo over a face

Scaling your model until the photo looks right

Adding photo textures to curved surfaces

Getting set up for photo-matching

Modeling by photo-matching

Photo Match with more than one photo

Making a texture "projected"

Modeling with projected textures: a basic workflow coming soon

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